Lenna's Inception Wiki
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This page will serve as a basic how to play guide for Lenna's Inception. While there is very little information available at this time, we urge you to check back often, as new information is being added all the time! Feel free to edit this guide with any tips, tricks, and suggestions.

Basic gameplay[ | ]

Lenna's Inception is a top-down RPG in the style of the classics (Dragon Quest, Final Fantasy, Legend of Zelda, etc). Gameplay is similar to those games. If you aren't familiar with classic RPGs, you should learn the style quickly. The game isn't about complicated actions and key combinations. The core of gameplay is moving, interacting and exploring. Move around the map, talk to others, explore every area you can. As the game progresses, you will gain abilities and items that let you explore more of the map, and new areas you find will grant you even more access. In addition areas you have already explored may yield new information and items if you explore them after gaining new abilities.

Menu[ | ]

The menu system can make changes and view character information during play. Hit Esc to bring up the menu and use PgUp and PgDn to switch through the different tabs:

Equipment - This tab will let you equip your character and change items in item slots. You can also so your health, ammunition and money available. Move to any item in the inventory and hit E to choose a slot for that item. Pick a slot then hit E again to confirm. If you change you mind you can cancel with Esc. You can do the same with character equipment. Navigate to the Sword, Shield, or Tunic slot and hit E to bring up a menu and select which item to equip. New items in these 3 slots will be automatically equipped when found.

Key Items - This tab shows various non-inventory items you pick up during the game. Navigate to each icon to see its description. You can hit E for more information on some items.

Telephone - This tab saves phone numbers for people you have talked with. Just navigate to the desired name/number and hit E to call. Also with the Enter Number line you can call new number you might find in the game, or even try random numbers. Just hit E on this line to bring up the phone dialer.

Clues - This tab automatically documents clues you find in the game. Move to each line to see a map location for that clue (usually the destination for a quest or a place to return some item you are retrieving). Press E on a line to see a full description of the clue.

Options - Come here to save, quit and adjust game settings.

Map[ | ]

Press M to pull up the game map. When in a dungeon you will get the dungeon map, otherwise you'll see the world map. The Kingdom has 2 sides (East and West) so initially you will only see half the world map until you've begun to explore the second half. The world is screen based and each square represents one screen. The map sections are colored based on the terrain they primarily contain: blue for water, purple is cemetary, green grasslands, tan deserts, and so on. Sections you have explored will be in a brighter color and will show a connection to a nearby screen. Unexplored areas are darker and have no connections. Map squares often have icons on them to show what is located there. Navigate to that square with arrow keys to see what is there. Later in the game you may even be able to travel instantly to explored areas.

Dungeon maps have some slight differences. Similar to the world map, explored areas will be lighter and unexplored areas are darker. Explored rooms also show connections between them to help you easily navigate to areas you've already been to. The room that contains the boss has a skull icon. Rooms with undiscovered treasure have a yellow dot in the middle. Rooms that you can warp to have a black dot. You may not see some of these icons if you haven't found a map to the dungeon.

Controls[ | ]

Basic control is with 2 hands on the keyboard. Left hand is on WASD and controls movement. Use E to talk and interact with the environment. Right hand is on OP[] and controls using action items. The O key is always mapped to your sword slot, but P[] can be mapped to inventory items in the menu (for other weapons, potions etc). The E key is also used to confirm in most menus (rather than using Enter). If you're trying to save and it doesn't seem like it's doing anything, use E instead of Enter.

Movement[ | ]

Move Up W
Move Left A
Move Down S
Move Right D
Strafe Shift

Action[ | ]

Sword O (letter o)
Item Slot 1 P
Item Slot 2 [
Item Slot 3 ]
Shield Space
While in water
Swim faster P (has time limit)
Duck under water ] (has time limit)

General[ | ]

Map M
Confirm E
Cancel Tab
Pause Enter

Menu[ | ]

General Navigate with arrow keys or WASD
Move tab Left PgUp
Move tab Right PgDn
Cancel Esc

Tips and tricks[ | ]

  • Many things in the game regenerate over time, so you can revisit explored areas to stock up on coins and supplies
  • If you're not sure what to do next, look at the Clues tab in the menu to get a list of unfinished tasks
  • Every boss has an attack pattern. Figure it out to avoid their attack and determine when they are vulnerable
  • When you pick up a new item in a dungeon, it might be useful for fighting the boss
  • Watch out for snail trails!
  • Unknown potions have unpredictable effects. It’s wise to save before experimenting.

See also[ | ]

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